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2 A mappack for Red Alert 3 and a note.
Posted by Speeder on March 17, 2010 in Mental Omega APYR News
Just a small update - I've put all my Red Alert 3 maps together into a mappack which is now available for download here. It contains six 1vs1 maps, three of them being remakes of RA2/YR skirmish maps.

Shipwreck Shore
Lake Diamante
A Bigger Piece Of Dune
Isle Of War
May Day II
Omega Ruins
Now, a small note. As you know, C&C4 was released yesterday. Now, let me comment on this trivial matter, which the epic conclusion of Kane's story is.
WHAT THE HELL, S.B.?
2 Cartographer's Call Competition II Results!
Posted by Aro on March 15, 2010 in C&C Guild News

The latest mapping contest for Yuri's Revenge, Cartographer's Call, is over and the results were revealed recently!
There were a total of 6 submissions. The results were very, very close this year. Here are an overview of the results:
-> 1st: Farmland (2-8) by MadHQ ::: 159 / 200
-> 2nd: The Frontlines (2-8) by Biohazard ::: 157 / 200
-> 3rd: Monkey in the Middle (2-4) by Dutchygamer ::: 128 / 200
-> 4th: Kazan Incursion (2-4) by Toadnuke & Tripwired ::: 127 / 200
-> 5th: Ruins of the Aztecs (2-3) by DrKyle1357 ::: 96 / 200
-> 6th: Island Wars (2-4) by HotRods20 ::: 69 / 200
For Downloads, Judges Ratings and Previews, go to the Red Alert 2 Map Section here at The Guild!
And finally, MadHQ: Please contact Ixith and Banshee about the prizes (Ixith for the cash prize he put up and Banshee regarding a custom rank).
0 Unleashed Media Updated
Posted by Dreamscape on March 13, 2010 in RA3: Unleashed News
Our ModDB profile has previously housed all of our media, including all the concept art and ingame images.
We've now updated our website to include all this media and will be updated before our ModDB profile, so keep visiting!
Please be aware the media section is quite graphically intensive, so please be patient.
0 United Coalition Unit List Released
Posted by Dreamscape on March 8, 2010 in RA3: Unleashed News
To make a quick follow on from our last update, our website has been updated with the full unit list for the United Coalition faction.
6 USSR Transmission #00002x
Posted by modder666 on March 7, 2010 in RA2: Total War News
The Chinese Quad Cannon, seen in the previous transmission, has finally been "researched" by our agents near the border. These new vehicles were designed outside of the Kremlin's eyesight, most likely one of many different new military weapons possessed by our enemy. Firing a burst cannon similar to gattling technology, this device shreds through infantry and our Terror Drones with ease. Caution is advised around these units, as they seem designed to attack the Motherland.
Voxel Credits: TX1138 for base, and m666 for recoloring to match scheme.
1 FutureTech Unit List Released
Posted by Dreamscape on March 7, 2010 in RA3: Unleashed News
Our website has been updated with the full unit list for the FutureTech faction.
As a special bonus, those who visit this site will get to see the Chrono Transport unit, which has not been released yet on our ModDB profile.
6 Doom Desire goes public
Posted by mevitar on March 6, 2010 in Doom Desire News
So, it came to this that I decided to finally make a public release of the mod. The progress was pretty slow, and it seems I won't be able to work on it anytime soon.
I understand it may be not the best release I could make. Some people may say that I should have waited with the release, but the mod wouldn't go any further than it is already anyway. For quite some time I've been unable to move on with what have been done, and I just had to do something to leave it behind.
This doesn't mean I stopped working on Doom Desire. I'm still willing to finish what I started, and will do so if I won't be too busy with real life. The version you are being given simply reached a "dead end" - it took me way too much time to make it look the way it looks, and I can't no longer make myself to work on something I'm going to redo almost from scratch.
Anyway, I hope you'll be having a few hours of fun while playing it. All the links are in this topic.
12 Red Alert 3 kicks in.. kinda.
Posted by Speeder on March 4, 2010 in Mental Omega APYR News
So, two people replied to my mapper announcement and provided us with two maps total. Thanks for contribution to those guys. I'm still looking for mappers, because two maps will not get us that much close to the release.
As I still have to work on skirmish maps to get those 20 done, unless someone comes to help I've been working on these recently. Whoa, Red Alert 3 kicked in!
If there's any other 1v1 map you'd like me to remake, post your suggestion in comments for this news post. I'm aiming for 25 new quality 1v1 skirmish maps, including some suitable for tournaments and I'm getting close to this.
Until next time then.
2 USSR Transmission #00001x
Posted by modder666 on March 4, 2010 in RA2: Total War News
Comrade, we've seen patrol groups near our borders with China. In these patrol groups are Battlemaster Tanks. While they aren't quite as heavily armored or heavily armed as our own tanks, they are cheaper to produce and can run up into high numbers quickly when produced en masse. They also boast a bit of a speed advantage over our MBTs as well. But why would China be sending patrols around our borders unless they expected an attack from us? Confusing times these are, my friend.
Voxel Credits: Azri_Apoc
0 New Mod on the RA2/YR Block!
Posted by WoRm1NaToR on February 28, 2010 in Chronostorm News
A few of you have probably been wondering where i have been for the past few weeks since i got situated in here with my hosting spot; i've been very busy with school and friends and family and all that life stuff... I'm sure you know what I mean...
Anyways, I was finally able to find a spot in my weekend to get a little public news post about my mod, RA2: Chronostorm, a mod that enhances gameplay in many unique ways to add tons of depth and strategy, so you're no longer just throwing rhino and grizzly tanks around the field. Also thrown in the mix is a modified Yuri-inspired faction (because Yuri himself was removed from the mod) with lots of interesting weapons technologies. You can find a much more detailed introduction with a few teaser shots HERE and a link to my (not completely finished) website HERE.
There is a public BETA build on the website that was published as a demo version of the mod; the demo version uses NPatch autumn edition (I believe NPSE or even RPCE may work, however RockPatch versions are untested). The current in-development version uses the up-and-coming mod patch Ares. I am looking for private beta testers for the Ares version, for those people who have access to the patch. I am not authorized to redistribute the patch myself, so if you don't have it, sit tight. I will release a up-to-date build as soon as they decide to go public with Ares.
Until then, I will try to get as much info about what I'm up to out to you guys and I hope lots of people will enjoy the mod when I can finally release it!
More to come in the near future!











